Onymous

Cave Videomapping

2025|

Videomapping

|

Visual Design, Animation, Videomapping production

The cave is alive! Watch it now
Pederobba Cave_Banner


Videomapping and Research: Onymous Studios for the Pederobba Quarry

The Pederobba quarry, at the foot of the Venetian Prealps, is much more than an extraction site: it is a palimpsest of memories, a landscape transformed over decades, and today it becomes a field for research and visual experimentation.

This perspective is at the heart of the master’s thesis by Matteo Ciffo, developed at the Università IUAV di Venezia (Venice). His research investigates the territorial transformations linked to mining activity and reinterprets the quarry not simply as an industrial scar, but as a dynamic landscape in constant evolution.

Within this academic framework, Onymous Studios contributed with videomapping and multimedia projections to narrate the quarry’s evolutionary phases in an immersive and accessible way.



Pederobba Cave Model 00
Pederobba Cave Model 03


Onymous Studios’ Contribution: Bringing Research into Three Dimensions

Our work was not just a visual complement, but a genuine tool for understanding and scientific dissemination. By dynamically projecting maps, historical cartographies, and territorial models, we made extraction and transformation processes immediately perceptible, offering an in-depth reading that goes far beyond raw technical data.

Videomapping allowed us to bring a new layer of tridimensionality to Matteo Ciffo’s thesis project: making temporal changes in the landscape clear and visible, while transforming complex academic research into an engaging, visual experience that can be shared across scientific and cultural contexts.



Pederobba Cave Videomapping 03
Pederobba Cave Videomapping 04



From Quarry to Museums: The Value of Visuals for Research

The use of projections and videomapping in this project demonstrates how multimedia technologies can become invaluable tools not only for communication, but also for academic research, museum exhibitions, and scientific dissemination.

Through visual language, geological data, historical maps, and digital models can be transformed into experiences capable of engaging diverse audiences: from universities and research institutions to museums and cultural organizations, all the way to local communities interested in the history of their own territory.



Pederobba Cave Detail 05
Pederobba Cave detail 06



A Service for Institutions, Museums, and Research

This experience at the Pederobba quarry—made possible by the research of Matteo Ciffo (IUAV Venice)—is just one example of how Onymous Studios integrates videomapping, immersive projections, and multimedia production in the service of research and cultural valorization.

Keywords that define our approach and position us as a reference point for:

  • researchers and universities aiming to translate complex data into visual experiences;
  • museums and scientific exhibitions seeking innovative tools to narrate landscape, history, and territorial transformation;
  • cultural institutions and local administrations looking to enhance both tangible and intangible heritage through visual technology.



Pederobba Cave Videomapping 00
Pederobba Cave Videomapping 01




With the Pederobba quarry project, created within the framework of Matteo Ciffo’s thesis at Università IUAV di Venezia, Onymous Studios demonstrated how visual storytelling can be not only a creative language but also a method of research: capable of adding depth and dimensionality to complex themes, making historical and environmental processes accessible, and opening up new perspectives for scientific dissemination.

Onymous Studios — from data to landscape, from research to vision.



Pederobba Cave Detail Banner



If you have a research project that needs to be brought to life, contact us.